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498

As you are about to deliver the fatal blow, a powerful gust of wind throws you backward as the room darkens with red shadows.

Plunging from the gaping opening in the vault, a gigantic dragon with dark red scales glares at you with hatred. Its voice reverberates through the air as it lands heavily on the ground, sending precious vases and gold coins flying:

“How dare you attack Azyshï, my daughter? Miserable mortals, tremble before the terrifying example of the wrath of your supreme lord, Azracha! Let future generations hear of this carnage and lose their sleep!”

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Indeed: the little dragon could not have been the final boss of this adventure. Face Azracha, terror of this era (for this corner of the world), at 599. Note that your confrontation with Azyshï is not over. If she stays cautiously aside during your fight with her progenitor, she will still attempt to eliminate you if you emerge victorious.

WARNING: If you kill Azracha, do not go directly to his victory paragraph: return to 591 (that you Recall), to finish off Azyshï, who will then have regained1d6 Endurance points. Then go to the victory paragraph for the fight against Azracha and skip Azyshï’s paragraph (but note code Z2 if you kill her).

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